Here are some of my recent projects that I created myself or together with friends.
My master thesis was about using artificial intelligence in the domain of location based games, particularly in the tourism-sector. I developed a prototype which made use of content generated by LLMs. This poster summarizes the project and study setup.
Slide across the retro-futuristic city of Götschka with your sleek heelies and perform sick tricks to earn score points and get boosts. Gain momentum by hitting the slope at the right angle.
Created within 48 hours for the Hagenberg Gamejam 2024. You can find more info and download the game here.
This game is a chess-inspired rougelike. Players can navigate through various levels and fight robots in a round-based setting.
I created this game with friends within 48 hours for the Hagenberg Gamejam 2023. Find more infos.
A small soccer dashboard built using D3.js as part of the Information Visualization course at Johannes Kepler University. View the observable notebook here.
A man with a flute, a simple dream and nothing left to lose sets foot into an adventure of intrigue. Only the rats know his true motivation.
This Game was created in 48 hours for the Hagenberg Gamejam 2022. Find more infos.